Wargaming in Auckland New Zealand since 1974!


FOG RulebookThe AWC’s roving gamer in the UK, Ben Hill, conducted the following ‘e-interview’ with the Field of Glory writing team at the beginning of December (2010), the answers to the questions are from the whole team of writers who are involved with FoG.

1. Has FoG evolved the way or ways you thought it would when writing it?

Yes very much so. We seem to have a broad following of clubs, social gamers, historical re-enactment players, campaign players and competition players. We wanted to create a set of rules that would appeal to different audiences and that seems to have happened. It has been great to see the quality of the entire FoG series that Slitherine has put together and that together with the Osprey art makes the books a great read.

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Early German CavalryInteresting thread recently [on the Yahoo!Group about attendance at the Club meetings and related areas of interest such as club competitions]. Some interesting points have been raised, and of course a few red herrings (unintentionally I am sure) have been thrown in there too.

Club competitions have two effects usually. They raise interest in a particular theme, but often cause people to stay away for a bit until the “silliness” (in their eyes) is over. Club periods can have the same effect.

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Figure scales are expressed two ways, either as a simple measurement, e.g. 25mm, defining how high a figure of a normal man or woman stands or as a ratio, e.g. 1/48th, defining how big a model vehicle, vessel, aircraft, or construction is in relation to the real thing. The emphasis here is on the former classification with the latter provided where possible as an approximate comparison.

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The following is a brief history of modern wargaming told in quotes from various wargaming books & authors:

“It was in Europe that the early forms of wargaming gradually took on a more sophisticated appearance. During the Seventeenth Century several variations on the basic game of chess were introduced. During the Eighteenth Century a number of games were introduced into France which departed from the idea of pieces and which used series of cards designed to impart basic military knowledge to the players. Also, at about this time, silver model soldiers were being used at the French Court to instruct the future king, Louis XIV, in the art of war” – David Nash (Wargames – 1974).

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Periods are the “Eras” or “Level of Technology” present for wargaming. Having a Greek Army of 300 BC facing a Russian Army of 1944 AD is obviously quite a mismatch and both armies need quite different sets of rules to control how they perform. Hence we have “Periods” in which armies all operated in similar ways, or with similar weapons, and can be ‘played’ using a common set of rules.

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