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Napoleonics 1789 to 1850
One of the most traditional wargaming periods - the time of the French Revolution (1789-1799), which signalled the end of the Eighteenth Century era of Regular Armies, through Napoleon's rise to Emperor, and his final defeat in the 100 Days Campaign (1800-1815), and the subsequent wars fought in the same style during the early 19th Century after his defeat (such as the Spanish First Carlist War 1833-1839 and the Mexican-American War 1846-1848). The period closes after this with the introduction of the first Breech Loading Rifles and the general use of first generation Breech Loading Artillery (which had started to be introduced earlier) rendering many of the tactics of the era redundant.


In Search of Points: Lasalle!

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William of Orange & Staff 1815.Below is a first attempt at an unofficial points system for the Napoleonic game - Lasalle.

Lasalle contains a number of set army lists for the main armies. They provide a great introduction. But they only reflect a fraction of possible lists. Playing the same few army lists repeatedly against each other could get dull fairly quickly.

This points system below tries to address this.

Using this points system and the excellent (and now free) Nafziger army lists, players can construct any number of armies that are consistent in size with the army lists in the Lasalle book.

I would love to say that the points system above was based on careful consideration of the relative merits of units, simulations of performance and a large number of test games. Alas no. Instead it was a rather crude attempt to back-fit the army lists in the book. What points system could generate something so that the Core Lists were all about the same points, and the Support Lists were about the same points?

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Last Updated on Sunday, 30 October 2011 14:17 Read more...
 

Lost in the Wilderness: Napoleonics?

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Napoleonic French ArtilleryFOGN (Field Of Glory: Napoleonics) is a regimental game where 1 unit is a regiment. It has small units (1200-2000 men for infantry) and large units (2000-3000 men). This means it is an in-between scale game (sort of like Principles of War), where you can change formation into things that look like column, line, square and skirmish but aren't really (and in practice you stay in one formation for most of the game in FOGN).

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Last Updated on Wednesday, 21 July 2010 20:43 Read more...
 


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