One of the most traditional wargaming periods – the time of the French Revolution (1789-1799), which signalled the end of the Eighteenth Century era of Regular Armies, through Napoleon’s rise to Emperor, and his final defeat in the 100 Days Campaign (1800-1815), and the subsequent wars fought in the same style during the early 19th Century after his defeat (such as the Spanish First Carlist War 1833-1839 and the Mexican-American War 1846-1848). The period closes after this with the introduction of the first Breech Loading Rifles and the general use of first generation Breech Loading Artillery (which had started to be introduced earlier) rendering many of the tactics of the era redundant.
This month we had a completely different selection of games on down the club! Its good to see a wide variety of games on offer although sometimes it seems like there is too many different rules, scales, & periods played by our members.
28mm DBR with Gustavian Swedes vs Later Royalists
A nice looking 28mm DBR game once again with some well painted figures. John wrote about this game “and my DBR 28mm game was the closest to “mainstream”! Oh and we were honoured by a visit from the ‘country member’ Uncle Dickie, whose Gustavian Swedes managed to beat the Later Royalists despite all the 5’s and 6’s malfunctioning on his dice”.
Here’s a round-up of the action at the first meeting in March at the Auckland Wargaming Club. Another good turnout with 5 games played and a diverse range of games and scales being played.
28mm DBR game
A large battle between the Holy Roman Empire and the French, in Spain in 1521AD with a narrow victory to the Empire. This game was played between John and Grant with some great looking looking figures. John’s baggage (painted by Andrew Hunter) was very nicely done but someone forgot to flock all their figure bases! Continue reading
Some pictures from the first club meeting of the year. A good mix of scales and periods where played with both Dux Bellorum and FOGN becoming regular games at the club and likely to continue.
28mm French Indian War Game
Unfortunately I was too slow with the camera as they had mostly packed up by the time I took some photos. Awesome looking terrain by Roundie and some new terrain boards that he has been working on.
Below is a first attempt at an unofficial points system for the Napoleonic game – Lasalle.
Lasalle contains a number of set army lists for the main armies. They provide a great introduction. But they only reflect a fraction of possible lists. Playing the same few army lists repeatedly against each other could get dull fairly quickly.
This points system below tries to address this.
Using this points system and the excellent (and now free) Nafziger army lists, players can construct any number of armies that are consistent in size with the army lists in the Lasalle book.
I would love to say that the points system above was based on careful consideration of the relative merits of units, simulations of performance and a large number of test games. Alas no. Instead it was a rather crude attempt to back-fit the army lists in the book. What points system could generate something so that the Core Lists were all about the same points, and the Support Lists were about the same points?
FOGN (Field Of Glory: Napoleonics) is a regimental game where 1 unit is a regiment. It has small units (1200-2000 men for infantry) and large units (2000-3000 men). This means it is an in-between scale game (sort of like Principles of War), where you can change formation into things that look like column, line, square and skirmish but aren’t really (and in practice you stay in one formation for most of the game in FOGN).